The inside game is a puzzle game developed and published by Playdead in 2016 for different platforms like PS 4, Xbox One also released for iOS in 2017. The play dead worked inside after the release of the Limbo engine. The team has simply Unity development, it will add their own rendering routines. It is an open-source to create partially funded from the Danish Film Institute.
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INSIDE Gameplay Trailer
Inside the puzzle game and player is an unnamed boy and it will explore surreal monochromatic presentation as a 2.5D platform game. The game is dark and color used to highlight players and certain parts of the environment. The game is also silent and vocals, dogs barking, and sound effects. The player can control runs, swims, and uses objects to overcome progress in the game.
The boy has the ability to control certain puzzles with the IGN Marty Sliva compared to similar swappers. In the game there are different points and players who have hidden rooms and glowing orbs. All the orbs are playthrough deactivated and the player unlocks the game.
The boy in Inside has various ways of being shot with a tranquilizer dart by security machines. As the predecessor games realistically are often graphics. The game has the most recent checkpoint.
The boy slides down incline through a forest and masked guards with the flashlights, the vehicles with mounted spotlights and guard dogs. The guards crossed the road and block set up with more vehicles to farm pigs to run rampant. The seemingly city lines of zombie people are moved with the mind control.
INSIDE Game System Requirements
- Operating System: Windows 7(64-bit)
- Processor: Intel Core i3
- RAM: 4 GB RAM
- Graphics Card: GeForce 250 GTS, AMD Radeon HD6570
- Free Disk Space: 3 GB RAM